Game Dev Journey — IV

State of Learning

I feel like I have an all-around knowledge about the framework and what’s going on about the system in general, and after I feel somewhat a bigger control over the technologies I use, I’ll instead focus on the art and sound parts to finally start something of my own.

  1. Finding free assets and creating a game with them from scratch.
  2. Sharpening a side of my knowledge on a particular type of game field and creating my own assets accordingly.
  3. Collecting information about the successful games of that field, I’m already doing it but more in-depth.

External Research

As I briefly stated in the previous posts I’m also trying to add more generic game dev knowledge to myself via watching non-technical and mostly conceptual videos and I’m also reading articles about the topic. My plan of external research from now on comes as follows:



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